Speaking tonight to 3D Austin Users Group
Posted by: Jason Hughes in random, production on Apr 28, 2010
It looks like my good friend Brad Clark finally roped me into talking in front of an audience of graphics professionals. Consequently, I've spent too many hours working on a slide presentation about my thoughts on running an independent game studio, how my goals and expectations have changed over the years, and what lessons I've learned in the process of both succeeding and failing at the job.
I'm not certain at this point whether I'll present this again in a different forum (GDC? Siggraph? Indie Games Conference?), or if I just post the slides as a PDF or Flash file. I guess that depends on the reaction I get from the crowd. A band of hungry artists can be cruel, I'm told, if the queso and salsa is slow to the table.
At any rate, I'll be at El Mercado on 17th and Lavaca from 6:30pm until whenever they hiss me off the podium.
Click here for more on the 3D Austin Users Group. It's a link on the left side of the page.


