Programmer Intern

Are you a hotshot C/C++ programmer needing a chance to prove yourself in games? Are you the kind of person who actually looks at the source in Open Source projects? Have you ever written something entirely on your own (no modders/script kiddies)? Want to work on really cool stuff once you've proven you won't break anything? We have an opening for you.

* Minimum 5 years experience programming on your own time.
* Have completed something interesting of your own and can demo it.
* Know C/C++ well, and enough Flash to be dangerous.
* Some CS classes in your background, or at least be able to explain the majority of algorithms and data structures I throw at you. Know how to use them and what they're good for (and bad for).
* Know the difference between procedural and OOP code, and when to use each.
* Desire to listen and learn, but capable of self-motivation.
* Fast but thorough.


> Apply for this job


Cinematic Artist (contract)

Desired skills:
* Quick with animation
* Able to match a character to video of live actors
* Excellent with lighting
* Knows Maya rendering forward and backward
* Can take existing assets and improve shading or texturing to achieve effects (ie. fur)

CURRENTLY ON HOLD



Software Engineer

Can you juggle? Code with one hand tied to a caffeinated beverage? Dream in C++? Talk to us.

* Minimum 3 years experience professional programming.
* BS in CS or equivalent experience.
* Solid grasp of OOP, without being infatuated by it.
* Preferably at least one shipped title.
* An interest in designing and writing a lot of systems from the ground up that form the basis of a custom engine.
* Knowledge of script languages is a big plus (Pawn LUA, Python, Flash).
* Independent thinker, team player, takes direction well.

> Apply for this job

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